Not only did Nintendo invent video games to help the mind stay fit, with the introduction of the Wii Fit in May 2008, it also turned gaming into a way to keep the body fit. The Wii Fit uses a revolutionary balance board in concert with the Wii system's nun-chucks-like Wiimote controllers to get people moving through a series of exercises that feel more like fun than fitness.
The follow-up to the Wii Fit -- the Wii Fit Plus -- was released in 2009 and was still the sixth most popular video game in the ESA's ranking of the top video games of 2010.
While there are traditional core-strengthening and balance exercises like planks, push-ups and various yoga routines, the real fun of the Wii Fit Plus comes with activities like snowball fights, hula-hooping, skateboarding and even heading soccer balls.
Although most boomers are still a long way from thinking about nursing homes, they'll be encouraged to know that the Wii Fit game systems are even finding their way into those facilities, helping residents do something they never could in their youth -- use a video game to stay limber and strong.